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Tuesday, April 4 • 1:30pm - 2:30pm
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Join us as we discuss tips and tricks for game development, from how to get started on your first game, to promoting your game once it's finished, and even tips for growing your team and finding a publisher.

avatar for Rebeca Easton

Rebeca Easton

Freelance Writer / Storyteller / Narrative Designer
I am an author, a game writer, and a freelance writer. | I have a Patreon page called, Pocket Change Stories, where I post my original content. I release 2 to 3 chapters every month and encourage open conversation and feedback from readers. | I also have a blog called mydeslexicworld.com, where I post about the struggles of being a dyslexic writer. I also do a series break down of my work where I discuss how I design the narratives I... Read More →

avatar for Eric Brodie

Eric Brodie

Co-Founder & Producer, PolyKnight Games, LLC
I'm an entrepreneur, producer, and marketing strategist.  | | As a producer, I've worked on multiple projects and am currently managing the production of a game being developed for commercial release. I'm experienced in Agile methodology and Scrum. I've used multiple project management software tools, including Jira, Trello, and Fogbugz for both task management and bug testing. | | I also have experience writing and managing blogs for both... Read More →
avatar for Scott Moakes

Scott Moakes

Game and Software Developer
An ambitious and enthusiastic programmer with 8 years industry experience. Completed highly successful iOS, Android and browser based game projects, undertaking all aspects of the software lifecycle from set up of a mobile department to releases on a large variety of platforms/app stores.
avatar for Justin Pierce

Justin Pierce

Founder, Overpowered Games, LLC
Independent game designer rethinking the competitive first person shooter with Arms of Telos. Co-organizer of Dallas Society of Play.

Tuesday April 4, 2017 1:30pm - 2:30pm
The Iron Yard 2030 Main St. Ste. 420, Dallas TX 75201